Sunday, September 21, 2008


Well I've been working in real for 6 days a week so its been difficult to get much done. I'm also not working on hair at the moment. I'm still hoping for flexy sculpts to come sooner than later.
Anyways, I've been working on a new updated version of the Sophie skin. I started doing this in the spring but kind of let it sit back. So far I've updated the makeup to look a lot better. This is something I'm not really good at but I think its much better this time around. There will be a bit more cleavage showing. The older Sophie was rather flat looking. I also updated the pubic hair so its not up as high and a bit more neatly cut. The butt area is rather difficult to fix. I lightened it up a bit to blend in more. SL murders the mesh in-world. It makes it impossible to look great but it does look better now than the old Sophie skin.
Since I've been working so much, I'm hoping to get these up in a few weeks. I'm not sure if I will do 16 makeups per skin tone or not. I have a long ways to go. These won't be rushed.
I will begin making hair again after these skins are done.
I might also get ride of or combine the Aneta skins into packs to make room for these new skins.

Thanks for looking. I may post previews this week.

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